Each Seeker has a certain reputation in each of the Towns. Reputation can be increased by trading, participating in the town community, making a donation or helping the town. Or it can be decreased by fighting the town guards, avoiding town taxes or Pickpocketing. When a Seeker enters the Realm, their reputation in each town is set to 5,000. By various actions this can be further increased up to 10,000 or decreased down to 0 reputation. Seekers can see their reputation at all times in the town tab of their home page.
Increasing Town Reputation:
- Each bread donated to the Town Soup Kitchen raises the town reputation by 3 points.
- Each 10 bronze donated toward the Town Treasury raises the town reputation by 1 point.
- The reputation increases by 1 point for each 1 Grail Token donated to the Town.
- When joining a Town, the reputation in that town raises by 500 points.
- The reputation increases by 2 points each time the Seeker participates with the Grailympics.
- Quests, events and map encounters can positively influence the reputation of a Seeker.
- The reputation increases by 5 points when teaching a class at the Town University.
- The reputation increases by 1 point for healing the life-points of a Seeker laying in the Town Hospital.
- The reputation increases by 3 points for each unit completed when upgrading a Field Culture at the Labor Hall.
- The reputation increases by 5 points for each unit completed when upgrading a Structure at the Labor Hall.
Losing Town Reputation:
- Leaving a town lowers the reputation in that town by 1,000 points.
- Quests, events and map encounters can negatively influence the reputation of a Seeker.
- The reputation decreases when being caught sneaking in or out a Town.
- The reputation decreases by 3 points when getting hit by an egg while being imprisoned.
- The reputation decreases when fighting Town Guards, Grail Knights of other agents of the law.
- The reputation decreases by 50 points when not teaching an agreed upon class at the Town University.
- The reputation decreases by 1 point for each 1,000 points above 5,000 (rounded up) when using the Soup Kitchen.
Positive Reputation Effects:
- The reputation reduces the time spent in Jail when surrendering to the Town Guards.
- When your reputation is above 5,000 there's a chance (0.004% per reputation point above 5,000, max 25% chance) for a positive event during the Daily Reset.
- Receive a Grail Token.
- Receive between 10 - 20 extra mood.
- Receive between 15 - 30 extra bronze.
- Receive between 5 - 10 extra stamina.
Negative Reputation Effects:
- Towns can set a minimum reputation required to become a citizen of the town.
- When Seekers have a reputation lower than 100, they can only enter a town through bribing the gate guard or sneaking inside.
- When your reputation is below 5,000 there's a chance (0.004% per reputation point below 5,000, max 25% chance) for a negative event during the Daily Reset.
- Lose between 5 - 10 Life-points.
- Lose between 5 - 10 stamina.
- Lose between 10 - 20 mood.
- Lose one Popularity.